Computer Science and Music Technology 

(2018 Entry)

BSc (Hons)

Our combined degree programme in Music Technology and Computer Science offers you the opportunity to study in two distinctive disciplines but also to benefit from the synergies between these two contemporary and cutting-edge subjects, both of which equip you for careers in our digital, media-rich world.

Combined Honours

Combined Honours degrees allow you to study two different subjects in one degree. Find out more about Combined Honours degrees.


Study abroad
Learn a language
International year
3 years/ 4 years with international year

UCAS code: GWK3

View entry requirements

Course Overview

As a student on this programme you will enjoy cross-disciplinary, research-led teaching. You will also have 24/7 access to our computer labs and to our purpose-built recording and project studios, practice rooms and other facilities. Computer Science modules enable you to learn about the theories which underpin software, hardware and computing techniques – and how to apply them in the real world. You use technology to create new opportunities and solve problems. You could learn about things like artificial intelligence, computer game development, human-computer interaction and cyber security. There is a strong emphasis on programming but you do not need to have Maths A level.

Keele’s Music Technology modules encourage you to work at the frontiers of the creative application of technology in composition, music production, sound design, screen music, audio-visuals and software. You will study different styles and genres, inventing, capturing, recording, mixing and manipulating audiovisuals using advanced digital media. You will explore the theory of sound, the history of audio technology, and the cultural contexts of music. You can also access modules from the Music programme to create a programme which reflects your passions.

What will this mean for my future?

Keele enjoys high rates of graduate employment, where in 2016, were recognised nationally as 1st for employability in the Destination of Leavers from Higher Education survey. As a student on this combined degree programme you develop a wide range of transferable and subject-specific skills that are highly valued by employers. Graduates pursue careers as systems analysts, software engineers and consultants, working for such companies as Apple, BAE systems, Barclays, Capgemini, EA Games, Experian and Microsoft. You might develop your academic experience to follow a career in the music, sound, screen, software and media production industries. Graduates in Music Technology have gone on to work in games computing, broadcasting, recording, production, sound design, soundtrack creation, song writing and performance. You may also choose to pursue postgraduate study at masters or doctoral level.

Indicative modules

First Year

  • Fundamentals of Computing
  • Programming I (Introductory Programming)
  • Computer Animation and Multimedia
  • Information Systems and Interaction
  • Requirements, Evaluation and Professionalism
  • Natural Computation

Second Year

  • Web Technologies
  • Programming II (Data Structures and Algorithms)
  • Mobile Application
  • Development Database Systems
  • Advanced Programming Practices
  • System Lifecycles and Design
  • Computational Intelligence I

Third Year

  • Advanced Databases and Applications
  • Software Engineering Project Management
  • Games Computing
  • Bioinformatics
  • Communications and Networks
  • IT Architectures
  • Third Year Project

Course structure

Our degree courses are organised into modules. Each module is usually a self-contained unit of study and each is usually assessed separately with the award of credits on the basis of 1 credit = 10 hours of student effort.  An outline of the structure of the programme is provided in the tables below.

There are three types of module delivered as part of this programme. They are:

  • Compulsory modules – a module that you are required to study on this course;
  • Optional modules – these allow you some limited choice of what to study from a list of modules;
  • Elective modules – a free choice of modules that count towards the overall credit requirement but not the number of subject-related credits.

Modules Summary

Computer Science - A summary of the total credit requirements per year is as follows, with a minimum of 90 subject credits (compulsory plus optional) required for each year across both of your Principal Subjects, with at least 60 credits at each level of study (Levels 4, 5 and 6). This document has information about Computer Science modules only; please also see the document for your other subject.

 

Year

Compulsory

Optional

Electives

Min

Max

Min

Max

1

45

15

15

0

0

2

15

45

45

0

0

3*

30

30

30

0

0

* in year 3 there is the option to choose to specialise in one of your subjects, taking a minimum of 105 credits in this subject rather than taking modules from both subjects

Modules - Year One

Year 1 (Level 4)

 

Computer Science Year 1 (Level 4)

Compulsory modules

Credits

Optional modules

Credits

Fundamentals of Computing      

15

Natural Computation

15

Programming I - Programming Fundamentals

15

Information Systems and Interaction

15

Requirements, Evaluation and Professionalism

15

Computer Animation and Multimedia

15

 

Music Technology Year 1 (Level 4)

You MUST take a minimum of 45 credits in Music Technology achieved by taking all three compulsory modules. You must also take a minimum of 45 credits in your other principal subjeOur degree courses are organised into modules. Each module is usually a self-contained unit of study and each is usually assessed separately with the award of credits on the basis of 1 credit = 10 hours of student effort.  An outline of the structure of the programme is provided in the tables below.

There are three types of module delivered as part of this programme. They are:

  • Compulsory modules – a module that you are required to study on this course;
  • Optional modules – these allow you some limited choice of what to study from a list of modules;
  • Elective modules – a free choice of modules that count towards the overall credit requirement but not the number of subject-related credits.

Your remaining 30 credits may be selected from the Music Technology Optional module, Music modules, modules from your other principal subject, or from the range of Elective modules provided by other disciplines.

Compulsory modules

Credits

Optional modules

Credits

Sonic Arts Repertoire

15

Sound Recording

15

Audio Fundamentals

15

   

Composing with Sound

15

   

 

Modules - Year Two

Year 2 (Level 5)

 

Computer Science Year 2 (Level 5)

Compulsory modules

Credits

Optional modules

Credits

System Lifecycles and Design

15

Programming II - Data Structures and Algorithms

15

   

Database Systems

15

   

Mobile Application Development

15

   

Computational Intelligence I

15

   

Web Technologies

15

   

Advanced Programming Practices

15

   

Virtual Worlds

15

 

Music Technology Year 2 (Level 5)

You MUST take a minimum of 45 credits in Music Technology. You MUST take three Optional modules from the list below. You must also take a minimum of 45 credits in your other principal subject.

Your remaining 30 credits may be selected either from additional Music Technology Optional modules, Music modules, modules from your other principal subject, or from the range of Elective modules provided by other disciplines.

Compulsory modules

Credits

Optional modules

Credits

None

 

Audio-Visual Composition

15

   

Introduction to Digital Signal Processing

15

   

Realtime Sound Processing

15

   

Creative Sound Design

15

   

Meaning in Sonic Arts

15

   

Record Production in Theory and Practice

15

Modules - Year Three

Year 3 (Level 6)

Computer Science Year 3 (Level 6)

Compulsory modules

Credits

Optional modules

Credits

30-credit Project

30

Software Engineering Project Management

15

   

Advanced Information Systems

15

   

Advanced Databases and Applications

15

   

Games Computing

15

   

Bioinformatics

15

   

Evolution of Complex Systems

15

   

Computational Intelligence II

15

   

Communications and Networks

15

   

IT Architectures

15

 

Music Technology Year 3 (Level 6)

You MUST take a minimum of 45 credits in Music Technology with an Independent Study Portfolio (ISP) in at least one of the principal subjects of your combined degree. You MUST take as a minimum EITHER one of the Music Technology ISPs from Optional module group A, along with one 15-credit Optional module from group B, OR three 15-credit Optional modules from group B. You must also take a minimum of 45 credits in your other principal subject.

Your remaining 30 credits may be selected either from additional Music or Music Technology modules, modules from your other principal subject, or from the range of Elective modules provided by other disciplines.

n.b. If you choose to take 60 or 75 credits in Music Technology in year 3 may take both Music Technology ISPs (60 credits).

Optional modules (ISP) group A

Credits

Optional modules group B

Credits

Digital Arts Creative Portfolio 2 (ISP)*

30

Digital Arts Creative Portfolio 1*

15

Music Programming ISP**

30

Colloquia in Electroacoustic Music

15

   

Composing with Interactive Computer Transformation

15

   

Music Programming**

15

 

*You cannot take Digital Arts Creative Portfolio 1 AND Digital Arts Creative Portfolio 2 (ISP).

**You cannot take Music Programming AND Music Programming ISP

 

 

Modules - Year Four

If you choose to specialise in Computer Science in your final year you require at least 105 Computer Science credits. These 105 credits must include the compulsory 30-credit Project module.

In choosing options, students should also be mindful that some level 5 modules are required in order to be able to take certain level 6 optional modules.

 

If you choose to specialise in Music Technology in your final year you will study the following modules:

You MUST take a minimum of 90 credits in Music Technology. In year 3 you MUST take a Music Technology ISP (Independent Study Portfolio) from group A (30 credits) AND either two 15-credit Optional modules from group B OR another ISP from group A (30 credits). You must also take a further 30 credits from anywhere within groups A, B and C.

Your remaining 30 credits will be selected either from additional Music Technology/Music modules listed in groups A, B and C, or from the range of Elective modules provided by other disciplines.

n.b. Option group C comprises modules that form part of the Music programme, and may require specific pre-requisites relating to Music modules taken as options in years 1 and 2.

Optional Modules group A

(Independent Study Projects)

Credits

Optional modules group C

Credits

Digital Arts Creative Portfolio 2 (ISP)*

30

Dissertation (ISP)

30

Music Programming ISP**

30

Composition 2 (ISP)***

30

   

Recital (ISP)

30

Optional modules group B

 

Approaches to Music Analysis

15

Colloquia in Electroacoustic Music

15

Contextual Studies 1

15

Composing with Interactive Computer Transformation

15

EITHER Music Ethnography OR Music, Conflict and Social Change

15

Music Programming**

15

Composition 1***

15

Digital Arts Creative Portfolio 1*

15

   

 

*You cannot take Digital Arts Creative Portfolio 1 AND Digital Arts Creative Portfolio 2 (ISP).

**You cannot take Music Programming AND Music Programming ISP

***You cannot take Composition 1 and Composition 2

 

Students may choose to study elective modules which are offered as part of other programmes in the Faculty of Humanities and Social Sciences and across the University. These include:

  • Modules in other subjects closely related to Music Technology.
  • Modules in other subjects in which they may have a particular interest.
  • Modules designed to help students for whom it is not their first language to improve their use of English for Academic Purposes.
  • Modern foreign languages modules at different levels in French, German, Spanish, Russian, Japanese and Chinese (Mandarin).
  • Free standing modules related to the development of graduate attributes, student volunteering, and studying abroad as part of the University’s exchange programme.

 

For further information on the content of modules currently offered, including the list of elective modules, please visit: www.keele.ac.uk/recordsandexams/az