Computer Science and Film Studies 

(2018 Entry)

BSc (Hons)

Our combined degree programme in Film Studies and Computer Science offers you the opportunity to study in two distinctive disciplines, but also to benefit from the synergies between these two contemporary disciplines, both of which equip you for careers in our digital, media-rich world.

Combined Honours
Study abroad
Learn a language
International year
Placement year
3 years/ 4 years with international year

UCAS code: GP43

View entry requirements

Course Overview

As a student on this programme you will enjoy cross-disciplinary, research-led teaching. You will also have 24/7 access to our computer labs. 

Computer Science modules enable you to learn about the theories which underpin software, hardware and computing techniques – and how to apply them in the real world. You use technology to create new opportunities and solve problems. You could learn about things like artificial intelligence, computer game development, humancomputer interaction and cyber security. There is a strong emphasis on programming, but you do not need to have Maths A level.

Film Studies modules allow you to study a range of national cinematic traditions within an increasingly global film culture. You explore the history of the film industry and analyse contemporary trends. You examine the significance of film across cultural contexts, its importance as popular entertainment, and its centrality to expressions of identity. If you wish to extend your understanding of theory and to incorporate work on digital technology, modules in Media, Culture and Creative Practice are available.

What will this mean for my future?

Keele enjoys high rates of graduate employment, where in 2016, were recognised nationally as 1st for employability in the Destination of Leavers from Higher Education survey. As a student on this combined degree programme you develop a wide range of transferable and subject-specific skills that are highly valued by employers. Graduates pursue careers as systems analysts, software engineers and consultants, working for such companies as Apple, BAE systems, Barclays, Capgemini, EA Games, Experian and Microsoft. You might develop your academic experience to follow a career in film and television as well as in media, education, publishing, advertising and events management. You may also choose to pursue postgraduate study at masters or doctoral level.

Indicative modules


First year

  • Fundamentals of Computing
  • Programming 1 (Introductory Programming)
  • Computer Animation and Multimedia
  • Information Systems and Interaction
  • Requirements, Evaluation and Professionalism
  • Natural Computation
  • Reading Film
  • Film History and Theory
  • Introduction to Television Studies
  • Popular British Cinema

Second year

  •  Web Technologies
  • Programming II (Data Structures and Algorithms)
  • Mobile Application Development
  • Database Systems
  • Advanced Programming Practices
  • System Lifecycles and Design
  • Computational Intelligence I
  • Gender and the Cinematic Gaze
  • Contemporary Global Cinema
  • Science Fiction Cinema Adaptation

Third year

  •  Advanced Databases and Applications
  • Software Engineering Project Management
  • Games Computing
  • Bioinformatics
  • Communications and Networks
  • IT Architectures
  • Third Year Project
  • Race and Sexuality on Screen
  • World Cinema in the 21st Century
  • British Women Directors
  • Parody in British Film and Television
  • Dissertation in Film Studies