Computer Science and Film Studies 

(2018 Entry)

BSc (Hons)

Our combined degree programme in Film Studies and Computer Science offers you the opportunity to study in two distinctive disciplines, but also to benefit from the synergies between these two contemporary disciplines, both of which equip you for careers in our digital, media-rich world.

Combined Honours

Combined Honours degrees allow you to study two different subjects in one degree. Find out more about Combined Honours degrees.


Study abroad
Learn a language
International year
Placement year
3 years/ 4 years with international year

UCAS code: GP43

View entry requirements

Course Overview

As a student on this programme you will enjoy cross-disciplinary, research-led teaching. You will also have 24/7 access to our computer labs. 

Computer Science modules enable you to learn about the theories which underpin software, hardware and computing techniques – and how to apply them in the real world. You use technology to create new opportunities and solve problems. You could learn about things like artificial intelligence, computer game development, humancomputer interaction and cyber security. There is a strong emphasis on programming, but you do not need to have Maths A level.

Film Studies modules allow you to study a range of national cinematic traditions within an increasingly global film culture. You explore the history of the film industry and analyse contemporary trends. You examine the significance of film across cultural contexts, its importance as popular entertainment, and its centrality to expressions of identity. If you wish to extend your understanding of theory and to incorporate work on digital technology, modules in Media, Culture and Creative Practice are available.

What will this mean for my future?

Keele enjoys high rates of graduate employment, where in 2016, were recognised nationally as 1st for employability in the Destination of Leavers from Higher Education survey. As a student on this combined degree programme you develop a wide range of transferable and subject-specific skills that are highly valued by employers. Graduates pursue careers as systems analysts, software engineers and consultants, working for such companies as Apple, BAE systems, Barclays, Capgemini, EA Games, Experian and Microsoft. You might develop your academic experience to follow a career in film and television as well as in media, education, publishing, advertising and events management. You may also choose to pursue postgraduate study at masters or doctoral level.

Indicative modules

 First year

  • Fundamentals of Computing
  • Programming 1 (Introductory Programming)
  • Computer Animation and Multimedia
  • Information Systems and Interaction
  • Requirements, Evaluation and Professionalism
  • Natural Computation
  • Reading Film
  • Film History and Theory
  • Introduction to Television Studies
  • Popular British Cinema

Second year

  •  Web Technologies
  • Programming II (Data Structures and Algorithms)
  • Mobile Application Development
  • Database Systems
  • Advanced Programming Practices
  • System Lifecycles and Design
  • Computational Intelligence I
  • Gender and the Cinematic Gaze
  • Contemporary Global Cinema
  • Science Fiction Cinema Adaptation

Third year

  •  Advanced Databases and Applications
  • Software Engineering Project Management
  • Games Computing
  • Bioinformatics
  • Communications and Networks
  • IT Architectures
  • Third Year Project
  • Race and Sexuality on Screen
  • World Cinema in the 21st Century
  • British Women Directors
  • Parody in British Film and Television
  • Dissertation in Film Studies

 

Course structure

Our degree courses are organised into modules. Each module is usually a self-contained unit of study and each is usually assessed separately with the award of credits on the basis of 1 credit = 10 hours of student effort.  An outline of the structure of the programme is provided in the tables below.

There are three types of module delivered as part of this programme. They are:

  • Compulsory modules – a module that you are required to study on this course;
  • Optional modules – these allow you some limited choice of what to study from a list of modules;
  • Elective modules – a free choice of modules that count towards the overall credit requirement but not the number of subject-related credits.

Modules Summary

Computer Science - A summary of the total credit requirements per year is as follows, with a minimum of 90 subject credits (compulsory plus optional) required for each year across both of your Principal Subjects, with at least 60 credits at each level of study (Levels 4, 5 and 6). This document has information about Computer Science modules only; please also see the document for your other subject.

 

Year

Compulsory

Optional

Electives

Min

Max

Min

Max

1

45

15

15

0

0

2

15

45

45

0

0

3*

30

30

30

0

0

* in year 3 there is the option to choose to specialise in one of your subjects, taking a minimum of 105 credits in this subject rather than taking modules from both subjects

Modules - Year One

Year 1 (Level 4)

 

Computer Science Year 1 (Level 4)

Compulsory modules

Credits

Optional modules

Credits

Fundamentals of Computing      

15

Natural Computation

15

Programming I - Programming Fundamentals

15

Information Systems and Interaction

15

Requirements, Evaluation and Professionalism

15

Computer Animation and Multimedia

15

 

Film Studies Year 1 (Level 4)

At Level 4, students will take 15 compulsory credits per semester, in the form of a single 30-credit module running across semesters one and two. In addition to this, students must take at least one further optional module.

Compulsory modules

Credits

Optional modules

Credits

Approaching Film: History and Theory

30

Reading Film

15

   

Popular British Cinema: from the 90s to the present

15

   

Introduction to European Cinema

15

   

Digital Video

15

 

Modules - Year Two

Year 2 (Level 5)

 

Computer Science Year 2 (Level 5)

Compulsory modules

Credits

Optional modules

Credits

System Lifecycles and Design

15

Programming II - Data Structures and Algorithms

15

   

Database Systems

15

   

Mobile Application Development

15

   

Computational Intelligence I

15

   

Web Technologies

15

   

Advanced Programming Practices

15

   

Virtual Worlds

15

 

Film Studies Year 2 (Level 5)

At Level 5, students must take at least 45 credits in Film Studies, including one compulsory 30-credit module. In addition to this, students must take at least one further optional module.

Compulsory modules

Credits

Optional modules

Credits

Hollywood and Beyond:

Global Popular Cinemas

30

Adaptation

15

   

Gender and the Cinematic Gaze

15

   

Science-Fiction Cinema

15

   

French Cinema

15

   

Politics and Cinema

15

   

Documentary Theory and Practice

15

   

Unheard Melodies: Music in the Narrative Film

15

 

 

Modules - Year Three

Year 3 (Level 6)

Computer Science Year 3 (Level 6)

Compulsory modules

Credits

Optional modules

Credits

30-credit Project

30

Software Engineering Project Management

15

   

Advanced Information Systems

15

   

Advanced Databases and Applications

15

   

Games Computing

15

   

Bioinformatics

15

   

Evolution of Complex Systems

15

   

Computational Intelligence II

15

   

Communications and Networks

15

   

IT Architectures

15

 

Film Studies Year 3 (Level 6)

At Level 6, students must take at least 45 credits in Film Studies, either by choosing three 15-credit optional modules or by choosing a 30-credit Dissertation plus a 15-credit optional module.

Optional modules

Credits

   

ISP (Dissertation) in Film Studies

30

   

British Society Through the Eyes of British Film: 1960’s to the Present Day

15

   

British Women Directors

15

   

Crime in Neoconservative America

 

15

   

World Cinemas in the 21st Century

15

   

Race and Sexuality on Screen

15

   

 

In addition to the elective modules listed in this table, students may choose to study modules which are offered as part of other programmes in the Faculty of Humanities and Social Sciences and across the University. These include:

  • Modules in other programmes closely related to Film such as English Literature, English and American Literature, American Studies, and Media, Culture and Creative Practice
  • Modules in other subjects in which they may have a particular interest such as History, Psychology, Politics or Music
  • Modules designed to help students for whom it is not their first language to improve their use of English for academic purposes
  • Modern foreign languages modules at different levels in French, German, Italian, Japanese, Russian, and Spanish
  • Freestanding modules in subjects of general interest
  • Freestanding modules related to student volunteering, studying abroad as part of the University’s exchange programme employability skills and personal development

 

 

Modules - Year Four

If you choose to specialise in Computer Science in your final year you require at least 105 Computer Science credits. These 105 credits must include the compulsory 30-credit Project module.

In choosing options, students should also be mindful that some level 5 modules are required in order to be able to take certain level 6 optional modules.

 

 

For further information on the content of modules currently offered please visit: www.keele.ac.uk/recordsandexams/az